Most of Utah County's indoor entertainment is horizontal. The Grid is not, and that is essentially the whole pitch.
The venue sits at 593 South Evermore Lane in Pleasant Grove, and the thing that distinguishes it from every other kart track in the region is that its track climbs. Roughly half a mile of layout is stacked across three levels of elevation, connected by a corkscrew that drops through three stories and a set of banked turns. You do not drive around it so much as through it.
What the place actually is
It helps to arrive with the right expectation. The Grid is not a kart track with some games attached, and it is not an arcade that happens to have karts. It is built as a multi-hour destination with several distinct activities under one roof.
The karting is the anchor. Beyond that the venue runs racing simulators, a virtual reality arena, an arcade, event and party space, and food service. The lobby leans into a retro speakeasy aesthetic that has very little to do with motorsport and quite a lot to do with making the waiting area somewhere you do not mind waiting.
That combination matters for planning. A group of six can split — two racing, two in VR, two in the arcade — and reconvene, which is a different proposition from a venue where everyone queues for the same thing.
The track, and why the elevation changes the experience
Flat kart tracks reward a single skill: finding the racing line through a corner and holding it. A multi-level track adds a second problem, which is that the surface keeps tilting underneath you.
The corkscrew is the section people talk about afterwards. Descending through three stories in a continuous curve produces a sensation that has no equivalent on a flat track, and it is the part first-timers either love or find genuinely disorienting. The banked turns work the opposite way — they let you carry more speed than instinct suggests, and learning to trust them is most of the improvement between a first session and a third.
The karts are electric, which means instant torque, no engine noise drowning out the tire squeal, and no exhaust in an enclosed building. Reporting at the time of the venue's opening put top speeds in the region of 40 miles per hour. In an indoor setting with walls close on both sides, that reads as considerably faster than the same number on an open road.
The layout can be split into two shorter tracks when the venue needs to run parallel sessions, which is worth knowing if you are booking a large group and want everyone racing at once rather than in sequence.
The Evermore question
Visitors regularly ask about the street name, and the answer is a piece of recent Utah County history.
Evermore Park, the immersive fantasy theme park that gave Evermore Lane its name, operated next door from 2018 and closed permanently in April 2024. Both venues were founded by the same person, and for a few years the corner functioned as an unlikely entertainment cluster in a part of Pleasant Grove that had not previously been one.
The Grid is a separate business and continues to operate. If you are arriving on the strength of an older article describing a two-attraction destination, adjust — the karting venue is what is there now.
Getting there and parking
The site is straightforward to reach from the freeway corridor and sits within easy driving distance of most of Utah Valley. From Provo it is a short run north; from Pleasant Grove itself it is minutes.
Parking is on-site and has not historically been the constraint that it is at valley venues embedded in retail centers. The constraint at The Grid is kart availability, not space to leave your car.
Booking, timing and the weekend problem
Karting sells time, not admission, and the supply of karts is fixed. That produces a predictable pattern.
Friday and Saturday evenings are the busiest, and walking in without a reservation on a Saturday night in winter is how people end up spending an hour in the arcade waiting for a slot. Weekday afternoons are the opposite — quiet enough that you can often run consecutive sessions.
Groups should book regardless of day. A party of ten needs coordination that the front desk cannot improvise during a busy evening, and group and corporate packages exist precisely because the venue would rather schedule you than turn you away.
School holidays behave like weekends. The stretch between Christmas and New Year is reliably the hardest time of year to get a walk-in slot at any indoor venue in the county, and this one is no exception.
What it costs, and how to think about that
We do not publish current pricing for venues like this, because session rates, bundles and packages change frequently enough that a figure printed here would be wrong within a season.
What is useful is the structure. Indoor karting is generally sold per race session rather than per hour, with multi-race bundles priced lower per race than singles. That means the marginal cost of a second race is meaningfully less than the first, and a group that buys a bundle up front nearly always pays less than the same group buying races one at a time as enthusiasm builds. If there is a planning tip here, it is to decide before you arrive whether this is a one-race visit or a three-race visit, because the pricing rewards deciding early.
Get current rates from the venue directly.
Who this works for
Date night. It is one of the few indoor options in the county that is genuinely interactive rather than passive, and the sessions are short enough to combine with dinner. Our date ideas in Provo guide covers what pairs with it.
Birthday parties. The venue runs party packages and appears frequently in local recommendations for older children and teenagers. It is on our list of kids' birthday party venues in Utah Valley, with the caveat about height requirements below.
Corporate and team events. Karting is the standard answer for a reason: it is competitive, it needs no skill to start, and it produces a leaderboard. The event space exists for this.
Visitors on a bad-weather day. When the canyons are snowed in or the temperature makes outdoor plans unpleasant, the indoor options list gets short quickly. This is near the top of it, alongside escape rooms and the county's climbing and trampoline venues.
The mixed-age problem, stated plainly
The single most common disappointment at kart venues is a child who does not meet the height requirement, discovered at the counter.
Requirements differ by kart class — junior karts have a lower threshold than the adult karts — and they are enforced, because they exist for restraint and pedal-reach reasons rather than as policy decoration. They also change. A number published on a third-party site three years ago is not a reliable basis for a family outing.
If you are bringing a child anywhere near the line, call ahead and ask about the specific kart class they would be driving. Ten minutes on the phone is better than a nine-year-old watching from the rail.
What to wear
Closed-toe shoes, and nothing loose.
Kart venues require closed footwear as a matter of course, and long hair gets tied back. Helmets are provided. Beyond that, the practical note is that an indoor track in an industrial building is not climate-controlled to the standard of a cinema — it can run warm in summer and cool in winter, and a layer you can remove is the right call.
Racing better than you will on your first visit
Nobody is good at this immediately, and the gap between a first session and a third is larger at The Grid than at a flat track because there is more to learn.
The mistake almost everyone makes is braking in the wrong place. Indoor karts have far more grip than they appear to, and first-timers brake early and hard on entry, which scrubs speed they then spend the whole straight recovering. The faster approach is to brake later and less, and to be back on the throttle before the apex.
The corkscrew punishes the opposite instinct. It is the one place where going in too hot costs you more than it gains, because a kart that arrives unsettled at the top of a descending curve spends the entire drop correcting. Slow in, fast out applies here more than anywhere else on the layout.
The banked turns are free speed once you believe in them. A bank holds the kart in a way flat tarmac does not, and drivers who lift on entry are giving away time for no reason. This is the single change that most improves a second-session lap time.
Weight matters, which is worth saying because people take it personally. Lighter drivers accelerate faster in identical electric karts. Some venues balance for this and some do not, and it is a reasonable thing to ask about if your group is competitive enough to care about the leaderboard.
Accessibility and comfort
The venue is a modern purpose-built facility rather than a converted warehouse, which generally means better accessibility than the category average — but karting itself has physical requirements that no building design removes.
Getting into and out of a kart involves lowering yourself close to floor level and climbing back out, usually without assistance from the seat. Seat sizing has upper limits. Anyone with back, neck or knee concerns should know that indoor karts transmit a great deal through the chassis, and that a race session is more physically demanding than it appears from the rail.
The non-driving activities are a genuine alternative rather than a consolation. Simulators involve sitting in a fixed rig, the arcade is standing or seated as you prefer, and the cafe and lounge are ordinary indoor spaces. A group that includes someone who cannot or does not want to race is not a group that has to skip the venue.
Noise is the other comfort factor. Electric karts are quieter than combustion, but an enclosed track with tires, music and a full house is still loud, and anyone sensitive to sound will want ear protection.
When to go, in order of preference
Weekday afternoon. Quiet, no booking anxiety, and you can run consecutive sessions without waiting. If your schedule allows this at all, it is the best version of the venue.
Weekday evening. Busier but manageable. Book if your group is larger than four.
Weekend afternoon. Reservations advisable. This is when family groups arrive and the mix of first-timers slows sessions down.
Weekend night. The busiest, the most competitive for slots, and also the most atmospheric — the lighting and the crowd energy are part of what the venue is selling. Book well ahead, and expect the arcade to be full.
School holidays and the week after Christmas. Treat as weekend nights regardless of the actual day.
How it fits into a Utah County day
The northern end of the county has quietly accumulated a cluster of things to do, and The Grid slots into a day rather than filling one.
A common pairing is karting in the afternoon and dinner in Pleasant Grove or Lindon afterwards — our guide to restaurants in Pleasant Grove and Lindon covers the options. Another is combining it with the outdoor half of the area on a day when the weather cooperates for one and not the other: Battle Creek Falls in the morning, indoors in the afternoon.
For the broader picture of what is worth doing at this end of the valley, things to do in Pleasant Grove is the wider list.
Why a venue like this exists here at all
Multi-level indoor kart tracks are capital-intensive buildings. They need height, structural engineering for a suspended track, and a catchment large enough to fill karts on a Tuesday. The usual home for one is a metropolitan area several times Utah County's size.
The reason there is one in Pleasant Grove is a specific period, roughly the second half of the 2010s, when a cluster of ambitious experiential-entertainment projects were built at this end of the county by people with backgrounds in immersive technology rather than in traditional amusement. Some of those ventures did not survive. This one did.
That history is why the venue feels slightly oversized for its setting, and it is also why the design choices are more interesting than a standard franchise track. The corkscrew is not the cheapest way to build half a mile of racing surface. It exists because someone wanted the building to do something that a flat track could not.
A note on spectators
Not everyone in a group is racing, and the venue handles that better than most.
There is a viewing area along the track, and watching a multi-level layout is genuinely more interesting than watching a flat one — the karts disappear and reappear at different heights, which gives spectating a rhythm. Parents who have spent time at flat tracks staring at the same oval will notice the difference.
The practical implication for groups: you do not need everyone on the schedule. A party of eight can put six on track and leave two in the lounge without the two feeling exiled, which is not true at every venue in this category.
The honest assessment
The Grid is a genuinely unusual facility for a county this size. Multi-level indoor kart tracks are expensive to build and rare outside major metropolitan areas, and the fact that one exists in Pleasant Grove is a legacy of an ambitious period of entertainment development in northern Utah County that did not all survive.
It is also not cheap, and it is not a full day on its own for most people. Treated as a two-hour anchor with a meal attached, it works. Treated as an all-day family destination, it will run out before the afternoon does.
Book ahead for a weekend, check the height rules if children are coming, and take the corkscrew slightly slower on the first lap than you think you need to. The lap after that is the one you came for.